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var THREEx = THREEx || {}
THREEx.ArMarkerHelper = function(markerControls){
this.object3d = new THREE.Group
var mesh = new THREE.AxisHelper()
this.object3d.add(mesh)
var text = markerControls.id
// debugger
// var text = markerControls.parameters.patternUrl.slice(-1).toUpperCase();
var canvas = document.createElement( 'canvas' );
canvas.width = 64;
canvas.height = 64;
var context = canvas.getContext( '2d' );
var texture = new THREE.CanvasTexture( canvas );
// put the text in the sprite
context.font = '48px monospace';
context.fillStyle = 'rgba(192,192,255, 0.5)';
context.fillRect( 0, 0, canvas.width, canvas.height );
context.fillStyle = 'darkblue';
context.fillText(text, canvas.width/4, 3*canvas.height/4 )
texture.needsUpdate = true
// var geometry = new THREE.CubeGeometry(1, 1, 1)
var geometry = new THREE.PlaneGeometry(1, 1)
var material = new THREE.MeshBasicMaterial({
map: texture,
transparent: true
});
var mesh = new THREE.Mesh(geometry, material)
mesh.rotation.x = -Math.PI/2
this.object3d.add(mesh)
}